fix prepare

This commit is contained in:
Joe Penny 2025-03-23 11:03:13 +00:00
parent 6ff6ad704d
commit c0c8ebaab5

View file

@ -89,7 +89,7 @@ class GamePlay:
def do(self):
#print(self.status)
if self.start == True:
self.surface.fill("lightgreen")
self.surface.blit(resources.COUNTER_SCREEN_IMAGE, (0, 0))
@ -100,12 +100,20 @@ class GamePlay:
if self.menu_button.blit_onto(self.surface, (15, 5)):
pygame.event.post(util.make_transition_event("menu"))
if self.status == "Counter" and self.sandwichmade == False:
if self.status == "Serve":
if self.food_button.blit_onto(self.surface, (1000, 5)):
self.surface.fill("lightgreen")
self.status = "Food"
self.surface.blit(resources.PREPARE_SCREEN_IMAGE, (0, 0))
self.surface.blit(resources.SUB_BOTTOM_SPRITE_10X, (300, 300))
print("click get food serve")
elif self.status == "Counter" and self.sandwichmade == False:
if self.food_button.blit_onto(self.surface, (1000, 5)):
self.surface.fill("lightgreen")
self.status = "Food"
self.surface.blit(resources.PREPARE_SCREEN_IMAGE, (0, 0))
self.surface.blit(resources.SUB_BOTTOM_SPRITE_10X, (300, 300))
print("click prepare counter")
elif self.status == "Food":
if self.counter_button.blit_onto(self.surface, (1000, 5)):
self.surface.fill("lightgreen")
@ -113,16 +121,13 @@ class GamePlay:
self.surface.blit(resources.COUNTER_SCREEN_IMAGE, (0, 0))
self.status = "Counter"
self.newOrder = True
print ("click counter from food")
elif self.status == "Get Order":
if self.getorder_button.blit_onto(self.surface, (1000, 5)):
self.surface.blit(resources.COUNTER_SCREEN_IMAGE, (0, 0))
GamePlay.sandwich(self, self.surface)
self.status = "Counter"
elif self.status == "Serve":
if self.getorder_button.blit_onto(self.surface, (1000, 5)):
#self.surface.blit(resources.COUNTER_SCREEN_IMAGE, (0, 0))
#GamePlay.sandwich(self, self.surface)
self.status = "Counter"
print ("click get order ")
if self.status == "Food":