This commit is contained in:
Joe Penny 2025-03-23 11:45:59 +00:00
parent 3735581cfe
commit 4d528d3441
2 changed files with 20 additions and 0 deletions

View file

@ -29,6 +29,7 @@ class GamePlay:
self.tomato_button = components.SurfaceButton(resources.TUB_TOMATO_SPRITE)
self.lettuce_button = components.SurfaceButton(resources.TUB_LETTUCE_SPRITE)
self.top_button = components.SurfaceButton(resources.TUB_TOP_SPRITE)
#self.cheese_button = components.SurfaceButton(resources.TUB_CHEESE_SPRITE)
self.status = "Get Order"
self.newOrder = True
self.sandwichmade = False
@ -75,14 +76,21 @@ class GamePlay:
resources.TICKET_BOTTOM_SPRITE_3X ,
(975, picposition),
)
''' elif i == "Cheese":
screen.blit(
resources.TICKET_CHEESE_SPRITE_3X ,
(975, picposition),
)'''
picposition +=75
position += 75
def sandwich(self, screen):
fillings = ["Lettuce", "Ham", "Tomatoes"]
#fillings = ["Lettuce", "Ham", "Tomatoes", "Cheese"]
amountOfFilling = random.randrange(1,6)
sandwich = ["Bread"]
for _ in range(amountOfFilling):
#filling = random.randrange(0,4)
filling = random.randrange(0,3)
sandwich.append(fillings[filling])
sandwich.append("Bread")
@ -196,6 +204,9 @@ class GamePlay:
elif self.top_button.blit_onto(self.surface, (700, 200)):
self.surface.blit(resources.SUB_TOP_SPRITE_10X, (300 + variationlr, 300 + variationud))
self.madesandwich.append("Bread")
'''elif self.cheese_button.blit_onto(self.surface, (700, 200)):
self.surface.blit(resources.SUB_CHEESE_SPRITE_10X, (300 + variationlr, 300 + variationud))
self.madesandwich.append("Cheese")'''
self.sandwichmade == True

View file

@ -48,6 +48,15 @@ TUB_LETTUCE_SPRITE_3X = pygame.transform.scale_by(TUB_LETTUCE_SPRITE, 3)
TICKET_LETTUCE_SPRITE = pygame.image.load(RESOURCES_DIR / "sprites" / "ticket_lettuce.png")
TICKET_LETTUCE_SPRITE_3X = pygame.transform.scale_by(TICKET_LETTUCE_SPRITE, 2)
'''SUB_CHEESE_SPRITE = pygame.image.load(RESOURCES_DIR / "sprites" / "sub_cheese.png")
SUB_CHEESE_SPRITE_3X = pygame.transform.scale_by(SUB_LETTUCE_SPRITE, 3)
SUB_CHEESE_SPRITE_10X = pygame.transform.scale_by(SUB_LETTUCE_SPRITE, 10)
TUB_CHEESE_SPRITE = pygame.image.load(RESOURCES_DIR / "sprites" / "tub_cheese.png")
TUB_CHEESE_SPRITE_3X = pygame.transform.scale_by(TUB_LETTUCE_SPRITE, 3)
TICKET_CHEESE_SPRITE = pygame.image.load(RESOURCES_DIR / "sprites" / "ticket_cheese.png")
TICKET_CHEESE_SPRITE_3X = pygame.transform.scale_by(TICKET_CHEESE_SPRITE, 2)'''
SUB_TOP_SPRITE = pygame.image.load(RESOURCES_DIR / "sprites" / "sub_top.png")
SUB_TOP_SPRITE_3X = pygame.transform.scale_by(SUB_TOP_SPRITE, 3)
SUB_TOP_SPRITE_10X = pygame.transform.scale_by(SUB_TOP_SPRITE, 10)