counting suspicion
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d201b1f146
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1 changed files with 7 additions and 3 deletions
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@ -15,7 +15,7 @@ class GamePlay:
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def __init__(self, surface):
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self.surface = surface
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self.switch_button = components.text_button("Switch", (250, 50), font=resources.FONT)
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self.menu_button = components.text_button("Menu", (250, 50), font=resources.FONT)
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self.counter_button = components.text_button("Counter", (250, 50), font=resources.FONT)
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self.food_button = components.text_button("Prepare", (250, 50), font=resources.FONT)
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self.serve_button = components.text_button("Serve", (250, 50), font=resources.FONT)
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@ -29,6 +29,7 @@ class GamePlay:
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self.correctsandwich = []
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self.madesandwich = ["Bread"]
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self.start = True
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self.suspicion = 0
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def displaysandwich(screen, sandwich):
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position = 125
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@ -86,10 +87,11 @@ class GamePlay:
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self.surface.blit(resources.COUNTER_SCREEN_IMAGE, (0, 0))
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self.start = False
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if self.menu_button.blit_onto(self.surface, (15, 5)):
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pygame.event.post(util.make_transition_event("menu"))
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if self.status == "Counter" and self.sandwichmade == False:
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print(self.status)
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if self.food_button.blit_onto(self.surface, (1000, 5)):
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print("in")
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self.surface.fill("lightgreen")
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self.status = "Food"
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self.surface.blit(resources.SUB_BOTTOM_SPRITE_10X, (300, 350))
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@ -123,11 +125,13 @@ class GamePlay:
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resources.FONT.render("Correct!!", True, (0, 0, 0)),
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(10, 10),
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)
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self.suspicion -= 1
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else:
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self.surface.blit(
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resources.FONT.render("Incorrect!!", True, (0, 0, 0)),
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(10, 10),
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)
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self.suspicion += 1
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self.madesandwich = ["Bread"]
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self.correctsandwich = []
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#change to counter button
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