Food buttons

This commit is contained in:
Joe Penny 2025-03-22 18:08:42 +00:00
parent 8c82091236
commit 09ba5f8edf
2 changed files with 12 additions and 6 deletions

View file

@ -6,15 +6,19 @@ import random
class GamePlay:
surface: pygame.SurfaceType
play_button: components.Button
play_button: components.SurfaceButton
ham_button: components.SurfaceButton
tomato_button: components.SurfaceButton
lettuce_button: components.SurfaceButton
top_button: components.SurfaceButton
def __init__(self, surface):
self.surface = surface
self.play_button = components.Button("Switch", (250, 50))
self.ham_button = components.Button('resources/sprites/sub_ham.png', (100, 100))
self.tomato_button = components.Button('resources/sprites/sub_tomato.png', (100, 100))
self.lettuce_button = components.Button('resources/sprites/sub_lettuce.png', (100, 100))
self.top_button = components.Button('resources/sprites/sub_top.png', (100, 100))
self.play_button = components.text_button("Switch", (250, 50), font=resources.FONT)
self.ham_button = components.SurfaceButton(resources.SUB_TOMATO_SPRITE)
self.tomato_button = components.SurfaceButton(resources.SUB_TOMATO_SPRITE)
self.lettuce_button = components.SurfaceButton(resources.SUB_TOMATO_SPRITE)
self.top_button = components.SurfaceButton(resources.SUB_TOMATO_SPRITE)
self.status = "Counter"
self.newOrder = True
self.sandwichmade = False

View file

@ -13,3 +13,5 @@ FONT_XL = pygame.font.Font(RESOURCES_DIR / "Jersey10-Regular.ttf", size=100)
SPLASH_SCREEN_IMAGE = pygame.image.load(RESOURCES_DIR / "splash.png")
SUB_TOMATO_SPRITE = pygame.image.load(RESOURCES_DIR / "sprites" / "sub_tomato.png")
TICKET_TOMATO_SPRITE_2X = pygame.transform.scale_by(SUB_TOMATO_SPRITE, 2)